en:suckerserv:variables
Table des matières
Variables
Game Control Variables
Name and Parameters | Description |
---|---|
allow_quad = 0 or 1 | Disable quad item for games modes that support quad |
allow_healthboost = 0 or 1 | Disable healthboost item for games modes that support quad |
botlimit = between 0 and 32 | Set the maximum number of bots |
botbalance = 0 or 1 | Choose whether bots are used to balance the teams. |
Game State Variables
Name and Parameters | Description |
---|---|
map | |
gamemode | |
timeleft | Value in minutes. |
gamemillis | Milliseconds elapsed since the game started. |
gamelimit | Length of the game set in milliseconds. Warning: this value can change if the game time is changed with changetime(). |
playercount | |
speccount | |
botcount | |
next_mode | Set next game mode (usually set from “setnextgame” event handler) |
next_map | Set next map name (usually set from “setnextgame” event handler) |
reassignteams = 0 or 1 | Reshuffle teams at the beginning of each game |
Server State Variables
Name and Parameters | Description |
---|---|
servername | Name as seen in the description column in the client's server browser. |
serverip | Writable at initialization, read only when and after “started” event is dispatched. |
serverport | Writable at initialization, read only when and after “started” event is dispatched. |
uptime | Value in milliseconds |
masterserver | Hostname of the master server |
updatemaster = 0 or 1 | Useful for preventing server from being registered and appearing on the public server list |
maxplayers | |
admin_password | Password required for player to gain admin status |
server_password | Password required for player to gain entry to server |
allow_mm_veto = 0 or 1 | Permit master players to switch to veto mode |
allow_mm_locked = 0 or 1 | Permit master players to switch to locked mode |
allow_mm_private = 0 or 1 | Permit master players to switch to private mode |
mastermode |
en/suckerserv/variables.txt · Dernière modification : 2014/05/31 00:27 de 127.0.0.1